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GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities, including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.


GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:

Wizards of the Coast, Axis & Allies, House on the Haunted Hill, Robo Rally    Fantasy Flight Games, Arkham Horror, Netrunner, Talisman, Star Wars X-Wing, Elder Sign, Elderitch Horror    Paizo, Pathfinder, Adventure Path, Flip-Mat    Steve Jackson Games, Gurps, Munchkin, Zombie Dice    Privateer Press, Warmachine, Hordes, High Command, Cygnar, Menoth, Cryx, Scyrah, Khador, Mercenaries, Minions, Convergence of Cyriss, Trollblood, Everblight, Orboros    Mage Knight, Heroclix, Attack Wing    Magic the Gathering, Commander, Standard, Modern, Legacy, Vintage, singles, Event Deck, Intro Deck, Fat Pack, Booster    Dominion, Rio Grande Games, Power Grid, Race For Tge Galaxy, Caylus, Lost Cities    Dunegons & Dragons, D&D, 1st edition, 2nd edition, 3rd edition, 3.5 edition, 4th edition, d&d Next    Settlers of Catan, Nuns on the Run, Empire Builder, Euro Rails    Pokemon Trading Card Game, Nintendo    Ticket to Ride, Small World, Relic Runners, Days of Wonder    Twilight Struggle, GMT Games, Dominant Species, Fading Glory, Clash of Monarchs, No Retreat, Washington    AEG, Alderac, Legend of the Five Rings, Smash Up, Love Letter    Zman Games, Terra Mystica, Carcassonne, Stone Age, Robinson Carusso    Asmodee Editions, City of Horrors, Timeline, Seasons, Mr. Jack    White Wolf, World of Darkness, Vampire, Mage, Hunter    Looney Labs, Fluxx, Chrononauts, Pyramids    Yu-Gi-Oh, Konami    dice, dice bag, game mat, figure case    Guild of Blades Publishing, Empires of History, Dark Realms, Heroes Forever, Grunt    Gamewright, Forbidden Desert, Forbidden Island, Story Cubes, Who Would Win    Titan, Space Cadets, Lost Temple, Core Worlds, Milestones, Survive    Card Sleeves, Deck Boxes    Card Sleeves, Deck Boxes, Deck Vaults, Play Mats    Queen Games, Kingdom Builder, Alhambra, Escape, Lancaster, Shogun    Decision Games, Folio    Worthington Games, Band of Brothers, Guns of August, Guns of Galicia, Hold the Line    Palladium Books, Rifts, Robotech    Illeo, King of Tokyo, Titanium Wars    Marvel, Avengers, Spider-man, Thor, X-Men, Wolverine, Iron Man    DC Comics, Superman, Wonder Woman, Batman, Green Lantern    Tasty Minstrel Games, Belfort, Eminent Domain, Ground Floor    Atlas Games, Gloom, Once Upon a Time    Game Salute    Eagle Games, Age of Steam, Defenders of the Realm, Through the Ages    Osprey Publishing, Historical, Books, Guides    Castle, DC Deck Building, Lord of the Rings    Japanime Games, Krosmaster Arena, Kanzume Goddess    Flash Point Fire Rescue, Resistance, Indie Board and Card    Zombicide    Fate, Spirit of the Century, Fate Dice    Call of Cthulhu, Chaosium    Dark Horse Comics    walking dead, IDW    Dream Pod 9, Heavy Gear    Hero Games, Champions, Hero System    Minion Games, Hegemonic, Manhattan Project    Ape Games, Advanced Primate, Order of the Stick, Duck Duck Go, Kill the Overlord    Twilight Creations, Zombies    Arcane Wonders, Mage Wars    Ares Games, War of the Ring    Plaid Hat Games, Mice & Mystics, Bioshock, Summoner Wars    Battletech, Classic Battletech, Iron Wind Metals, Catalyst Game Labs, Mech    Shadowrun, Catalyst Game Labs    Games Workshop, Space Marines, Orks, Tau Empire, Tyranids    Warhammer, 40k, Warhammer 40k, Blood Bowl, Age of Sigmar, Kill Team, Citadel   

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Review Games

Love Letter



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    Rating: 10Reviewed By: Tony Dee08/07/2017
    Summary ReviewThe goal is to know the location of the Princess at the end of play, after all, the scenario is Love Letter is that you're delivering said Love Letter to her; kind of riffing on a Romeo & Juliet story. Included in the nice package is a sturdy tote, the cards, and win tokens that allow players to keep track of how many wins a player has. With the ease, speed, and replayability of Love Letters, you'll definitely go back in again and again for games.
    Detailed ReviewLove Letter is (I think) a classic micro game. The ease and simplicity make this a game that is perfect for introducing new gamers into the fold, or for experienced gamers to pass time in between more involved gaming sessions. Not only is the game simple, it also is fun! The core mechanics of the game rely on (extremely) light deduction, some low-key bluffing and player reading, and of course, draw deck decision making. Essentially, you get a card in your hand, and you draw a card on your turn. You'll decide which card to play, but this decision is often difficult: some cards help you but others hurt you to play, so there's always a tough decision to make about what card to play. The goal is to know the location of the Princess at the end of play, after all, the scenario is Love Letter is that you're delivering said Love Letter to her; kind of riffing on a Romeo & Juliet story. Included in the nice package is a sturdy tote, the cards, and win tokens that allow players to keep track of how many wins a player has. With the ease, speed, and replayability of Love Letters, you'll definitely go back in again and again for games.
    Rating: 8Reviewed By: jsinclair199112/13/2016
    Summary ReviewLove Letter is a very fun, but quick game. I find it works great to play while waiting for people to arrive, or maybe while you're waiting for the pizza to show up. Simple, quick, and easy to play. Recommended.
    Detailed ReviewLove Letter is a very short, quick, and easy game. Each player has 1 card, with an assigned number from 1 (Guard) to 8 (Princess). The goal is to get your letter to the Princess, or be the closest one to her. The card you hold represents where you letter is. You can also win by being the last one remaining.

    Each turn, you draw one card, and discard one card. Each card has an effect, and you must perform it when you discard it. If you discard the Princess, you lose the game. Other actions may include allowing you to see what another player has in their hand, trading cards with someone, or comparing cards with another player and the one with the lower value is out of the round. If players still remain after the deck runs out, the one with the highest value wins.

    THe highest valued cards only have one copy in the deck, while the lower ones have two copies in the deck. The lowest (1 - Guard) is the only valued card with more than two in the deck.

    It is played over a number of rounds - each round you win, you gain a cube to track it. It plays until a certain number, depending on the number of players. There is no reason you can't just play one round, or lots of rounds, depending on your situation though, and that is one of the things I love about it.
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