GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near
proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities,
including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly
Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.
GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:
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Product Detail
Highland Clans
| Our Price : $29.95 | Out of stock at the moment. . |
Description
Highland Clans
Scotland - The Highlands
In the realm of the MacRobbers, the large clans are struggling to gain prestige and influence. The struggle can get a bit harsh at times, because family honor is at stake and no one wants to lose any of that.
From Boardgame Geek description of 'Mac Robbers':
Take charge of your clan from the Scottish high country. In each round, a player first builds up his clan and landholdings, and then optionally conducts a raid on an opponent.
You start by pulling six cubes from a bag. With green cubes you increase your ministers and potential to gain VPs at the end of a round. Yellow cubes attract warriors and permit you to hold more battle cards. The blue cubes are "pipers" used for combat support or possible VP generation. A blue cube can also be played as a "bard" to lure away opponents' followers. Finally, there are the red cubes, which represent cattle and generate VPs. You also use cubes to create new estates, where you can deposit cattle and groups of cubes (which are safer than those not on an estate).
Raids are resolved simply. In three battle-rounds a card of value one to four is played by the two opponents; this value can be increased by a single blue cube. The one who wins the most battle-rounds wins the fight. The loser will then lose cubes while the victor gains a VP or two.
After each round there is a valuation, in which the VPs are determined based on number of cubes. For example, the player with the most green cubes gets 3 VPs, while second most gets 2 VPs; if two players are tied for most, each gets only 1 VP. Another example: each red cattle tile is worth a VP, but if one player has the most he gets a 2 VP bonus.
The estate tiles contain a number on the back. After each round a panel is turned. If the leading player has at least as many points as the number of the tile, the game ends.
Bottom line: a fast game offering something for everyone: luck, tactics, and lots of interaction with your fellow players.
Buy "Highland Clans" For Only $29.95
Out of stock at the moment.
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