GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near
proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities,
including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly
Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.
GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:
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Role Playing Games
Get Your D&Ds, Pathfinder, Dice set for your Gaming here : | | | | |
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$$ Cash, GOB Store Credit for your no longer played RPGs. |
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Product Detail
Gurps 3rd Ed: Time Travel: Adventures Across Time and Dimension - Used |
Description <b>Anything Can Happen!</b>
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GURPS Time Travel is the complete guide to dimension-hopping adventure. Now GURPS players can tie all their campaigns together . . . adventuring across time, or in parallel universes, to visit every GURPS worldbook ever published.
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Winner of the 1991 Origins Award for Best Roleplaying Supplement, this book is a collaboration between two previous winners -- Steve Jackson (Illuminati, Car Wars, GURPS) and John M. Ford (Yellow Clearance Black Box Blues).
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GURPS Time Travel includes:
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- A survey of time and dimension travel as presented in fiction -- and current scientific thought. Travel by time machine, by dimension gate, even by powers of the mind!
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- Six complete campaign backgrounds (and several mini-backgrounds) for travel through time or parallel worlds, or both! Each has its own rules for characters, travel, and paradoxes.
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- A detailed discussion of the paradoxes you should consider in creating your own time-travel campaign. Is meddling with history easy? Impossible? Or just a Very Bad Idea?
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- Parallel worlds . . . "what if" dimensions where something or everything, is different.
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- A timeline of interesting dates in our own world's history . . . as places for time travelers to visit, or as "branch points" for parallel-world campaign.
With this book, the GURPS system reaches its full potential for universal adventure. Any time, any place, any world, any genre. Anything can happen!
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