GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near
proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities,
including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly
Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.
GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:
|
Role Playing Games
Get Your D&Ds, Pathfinder, Dice set for your Gaming here : | | | | |
| | | | Browse your Role Playing by Game System :
$$ Cash, GOB Store Credit for your no longer played RPGs. |
|
|
Product Detail
Palladium Fantasy RPG 2nd: Mysteries of Magic: Book One: The Heart of Magic - Used |
Description The Heart of Magic? is packed with new information, details and new insight about magic, P.P.E., the Palladium World, Men of Magic, Wizards, Warlocks, Priests, Familiars, true names, apprenticeship, scroll conversion, learning magic, new and different magic O.C.C.s, new Wizard and Warlock spells, and data that expands, defines and clarifies a number of aspects about the practice of magic in the Palladium Fantasy setting. Easy to adapt to Rifts? (just change S.D.C. damage to M.D. and you are ready to go).
? 50 new Wizard and Warlock spells.
? The Forsaken Mage O.C.C., a Jack of all magicks and an outcast.
? Half-Wizard O.C.C., a split-class spell caster.
? Priest Variant O.C.C.s: Healer, Scholar and Warrior.
? New details about the Goblin Cobbler and Psi-Mystic.
? New details about Familiars, their secrets, and special abilities.
? True names, the mystery behind them, the danger of revealing them, and how to change them.
? Secrets of how magic is learned, how it works, and the apprenticeship process (what is learned).
? New insights about magic, the Palladium World, and Men of Magic.
? A closer look at the Wizard O.C.C., scroll conversion, spell books, auras, jobs, guilds, and the effects of metal and minerals on magic.
? Unstable and weak spell magic, learning new spells, and more.
? For the Palladium Fantasy? world, but suitable for any S.D.C. setting, and is easy to adapt to Rifts? and any Mega-Damage setting.
? Cover and logo by David Martin.
? Art by Ashbaugh, Mumah, Burles and others.
? Written by Mark Hall and Kevin Siembieda.
? 96 pages
|
|
|