Shipping Rates & Policy
Get $$ Cash and up to 50% More $$ Store Credit for your trade-ins ! Below are lists of merchandises GOB is Buying.
- Graphic Novels
- Comic Long Box Collections
- Role-Playing Books & Box Sets
- Board Games Pre-owned Consingment
- Magic Singles & Bulk Collections
- Minis (D&D, Clix, Warmachine, etc)
- Funko Pop
Visit our stores to sell or trade your used games & entertainment items.
Game Room Rules
GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near
proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities,
including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly
Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.
GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:
Role Playing Games
Product DetailSwords and Wizardry Complete Rulebook HC - Used
|Get Your D&Ds, Pathfinder, Dice set for your Gaming here : |
Browse your Role Playing by Game System :
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This book expands the Swords and Wizardry Core Rules to cover all of the early phase supplements from the 1970's. It creates a 1-volume resource allowing the players and game masters alike to create and run adventures and campaigns that will last for an entire lifetime. The game is supported by a vast array of adventures, and other resources that are produced by Frog God Games. This is the game you played 20 years ago. It's true to the original style and philosophy that made the game great. No "Spot Checks" here. Simple, flexible rules that allow players and game masters alike to roll play and roleplay. This stand-alone tome provides all the rules you need to play the game. Its easily transferable as a rules set for other retro-clone games as well as those old dusty modules you still have in the attic. In 1974, Gary Gygax (1938-2008) and Dave Arneson (1947-2009) wrote the world's first fantasy role-playing game, a simple and very flexible set of rules that launched an entirely new genre of gaming. In the year 2000, Wizards of the Coast, Inc. (holder of the "Dungeons & Dragons" trademark) released the "Open Game License," which allows third parties, like us, to use various intellectual properties historically associated with the Dungeons & Dragons game - although not the actual trademarked name itself, and with specific terms and restrictions. The Swords & Wizardry rules are extremely short, compared to the multi-paged rule-libraries required to play most modern role-playing games. Yet this game contains within itself all the seeds and soul of mythic fantasy, the building blocks of vast complexity, the kindling of wonder. "Edition Zero" is so powerful because it's encapsulated in a small formula, like a genie kept imprisoned in the small compass of an unremarkable lamp. Take this framework, and then imagine the hell out of it!"