GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near
proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities,
including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly
Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.
GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:
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Role Playing Games
Get Your D&Ds, Pathfinder, Dice set for your Gaming here : | | | | |
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$$ Cash, GOB Store Credit for your no longer played RPGs. |
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Product Detail
13th Age Role Playing: Core Rule - Used |
Description Discover the d20-rolling fantasy roleplaying game from legendary designers Jonathan Tweet and Rob Heinsoo! This book gives you everything you need to play epic adventures in a world where mighty Icons war and scheme in a tense balance of power. Here, a small band of adventurers could be heroes that save the ancient Dragon Empire or set in motion the catastrophe that ends the Age. * Icon relationships and One Unique Things offer exciting storytelling possibilities * Backgrounds provide a simple, flexible skill system drawn from characters personal histories * Escalation dice enable fun, fast-moving d20 combat. * Owlbears will rip PC's limbs off to feed their young. Designed for experienced GMs and any type of player, 13th Age offers a fresh take on a familiar tabletop experience. Pelgrane Press gave Rob and Jonathan total freedom to create the game they most wanted to play. They brought the best parts of the great d20-rolling fantasy tradition together with innovative new rules, resulting in a game that EN World readers named 2013's Most Anticipated RPG. Play 13th Age as a standalone game, or use it as a source of cool ideas and add-on rules for make your favorite RPG. This 320-page core rulebook features: * Character creation that gives your adventurer a place in the world (and the GM dozens of adventure hooks) through Icon relationships and your One Unique Things * A simple, flexible skill system through Backgrounds that bring your character's personal history into the game with every dice roll * Streamlined, free-form combat with new rules that make battles fast, fun and dramatic * DIY monster and encounter building sections so GMs can create adventures with little or no preparation * Notes from Rob and Jonathan on how they approach their own games and where they disagree
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